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	<title>Comments on: TapeMeasure &#8211; Another Android experiment</title>
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	<link>http://connorhd.co.uk/2010/03/23/tapemeasure-another-android-experiment/</link>
	<description>Interesting stuff.</description>
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		<title>By: CT</title>
		<link>http://connorhd.co.uk/2010/03/23/tapemeasure-another-android-experiment/comment-page-1/#comment-30</link>
		<dc:creator>CT</dc:creator>
		<pubDate>Sat, 27 Nov 2010 22:24:39 +0000</pubDate>
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		<description>I read buyer comments on Android that millimeters is not so good either.
Good exercise of exploration !</description>
		<content:encoded><![CDATA[<p>I read buyer comments on Android that millimeters is not so good either.<br />
Good exercise of exploration !</p>
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		<title>By: Stan</title>
		<link>http://connorhd.co.uk/2010/03/23/tapemeasure-another-android-experiment/comment-page-1/#comment-17</link>
		<dc:creator>Stan</dc:creator>
		<pubDate>Thu, 19 Aug 2010 19:18:39 +0000</pubDate>
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		<description>As oiok said Millimeters works fine: http://www.youtube.com/watch?v=iYpiVTdElPY

Stan</description>
		<content:encoded><![CDATA[<p>As oiok said Millimeters works fine: <a href="http://www.youtube.com/watch?v=iYpiVTdElPY" rel="nofollow">http://www.youtube.com/watch?v=iYpiVTdElPY</a></p>
<p>Stan</p>
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		<title>By: Leo</title>
		<link>http://connorhd.co.uk/2010/03/23/tapemeasure-another-android-experiment/comment-page-1/#comment-16</link>
		<dc:creator>Leo</dc:creator>
		<pubDate>Thu, 24 Jun 2010 18:51:37 +0000</pubDate>
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		<description>Hi,
This is interesting, have been looking at doing something similar myself...
A few comments:
I don&#039;t know much about these sensors, but I don&#039;t think there&#039;s a need to subtract gravity as the accelerometer will only register if the phone accelerates (i.e. is dropped), in which case you want to know about it. This might be the reason you get a rapid distance increase. If the distance per second linearly increases, there&#039;s your culprit. Also you might consider implementing a improved Euler or Verlet numerical integration, the second one stops computation error-caused silly increases in displacement in my experience. You&#039;ll need one step of a simple numerical integration to get it started though.
Look forward to meeting you soon, Leo</description>
		<content:encoded><![CDATA[<p>Hi,<br />
This is interesting, have been looking at doing something similar myself&#8230;<br />
A few comments:<br />
I don&#8217;t know much about these sensors, but I don&#8217;t think there&#8217;s a need to subtract gravity as the accelerometer will only register if the phone accelerates (i.e. is dropped), in which case you want to know about it. This might be the reason you get a rapid distance increase. If the distance per second linearly increases, there&#8217;s your culprit. Also you might consider implementing a improved Euler or Verlet numerical integration, the second one stops computation error-caused silly increases in displacement in my experience. You&#8217;ll need one step of a simple numerical integration to get it started though.<br />
Look forward to meeting you soon, Leo</p>
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		<title>By: oiok</title>
		<link>http://connorhd.co.uk/2010/03/23/tapemeasure-another-android-experiment/comment-page-1/#comment-15</link>
		<dc:creator>oiok</dc:creator>
		<pubDate>Fri, 14 May 2010 21:05:12 +0000</pubDate>
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		<description>Maybe you should take a look at Millimeters ( available on the Market: market://search?q=pname:com.droideilhan.millimeters ).</description>
		<content:encoded><![CDATA[<p>Maybe you should take a look at Millimeters ( available on the Market: market://search?q=pname:com.droideilhan.millimeters ).</p>
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